FROM THE BOOK CATALOGUEGame Production
Game Production in 20 Minutes (Coffee Break Series)
A quick, focused guide to the processes, tools, and decision‑making that turn a game idea into a shipped product.
WHAT THE PUBLISHER HIGHLIGHTS
- Understand the full lifecycle of a game project.
- Learn how to plan, schedule, and manage scope effectively.
- Gain insight into communication and team coordination.
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Catalogue reference: e442f437b21fe78d
INSIDE THE BOOK
About this book
Game Production in 20 Minutes demystifies the often‑overlooked discipline of game production. Covering scheduling, scope control, communication, risk management, pipelines, and milestone planning, this book provides a clear and approachable overview of what it takes to guide a game from concept to completion. Designed for developers, students, and aspiring producers, it offers practical insights into managing teams, avoiding common pitfalls, and keeping a project on track—even when resources are limited.
From the publisher’s description
- Understand the full lifecycle of a game project.
- Learn how to plan, schedule, and manage scope effectively.
- Gain insight into communication and team coordination.
- Discover practical techniques for keeping projects on track.





