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Reader reviews

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2507 books to explore · Review entries are shown where available.

ANOTHER PERSPECTIVE

From the review collection

Reader review5

This is the one to get

Finally, a book that treats quantum computing with the care it deserves.

I picked this up after getting stuck on a project and it turned out to be exactly the right book at the right time. Some of the material is available elsewhere, but rarely presented this clearly. A couple of chapters felt like they could have been merged, but that is a minor complaint. A few of the examples could be more realistic, but the underlying points come across clearly. I have already recommended it to two colleagues and will recommend it to more.

Sam MitchellTechnical lead · Dubai, AE
Introduction to Quantum Computing and Algorithms
Reader review4

Good value, minor gaps

Recommended, with the caveat that it is not a gentle introduction.

A colleague recommended this and I can see why. It does something that few technical books manage: it respects the reader's time. The progression from chapter to chapter is well thought out; nothing feels out of order. The balance between theory and practice is well judged; neither side dominates. Solid, and I would buy another book from this author without hesitation.

Priya SanchezGraphics programmer · Tokyo, JP
Contacts and Constraints
Reader review4

Good, but not for absolute beginners

Good book. The writing is direct and the author is honest about limits.

I have been working with graphics for a few years now and I still found plenty here that was new to me. There is a section near the end that ties several earlier ideas together in a way I had not seen before. The examples are small enough to type out and experiment with, which is exactly what I want from a book like this. I appreciated the honesty about what the book does not cover — it saved me from expecting things that were not there. A good addition to a technical library, as long as you know what you are buying.

Nathan RiveraEmbedded systems engineer · Manchester, UK
Dual-Quaternions and Computer Graphics
Reader review4

Recommended, with a caveat

I got a lot out of this, even if a few sections felt rushed.

A colleague recommended this and I can see why. It does something that few technical books manage: it respects the reader's time. A couple of chapters felt like they could have been merged, but that is a minor complaint. Some of the diagrams are dense and I had to reread a few sections, though that may just be me. Recommended, with the caveat that it is not a gentle introduction.

Diego ParkerFull-stack developer · São Paulo, BR
WebGPU (Graphics and Compute) API in 20 Minutes (Coffee Break Series)
Reader review5

A genuine pleasure to read

A genuinely enjoyable read that also taught me a great deal.

There is a particular kind of technical book that is dense without being difficult, and this is one of them. The examples are small enough to type out and experiment with, which is exactly what I want from a book like this. The writing is direct and does not waste space on filler, which I value in a technical book. Some of the material is available elsewhere, but rarely presented this clearly. I have already recommended it to two colleagues and will recommend it to more.

Mia CookTechnical editor · Dubai, AE
Game Inverse Kinematics: A Practical Introduction
Reader review5

This is the one to get

Genuinely excellent — I finished it in a week and immediately started again.

I read this over a couple of weekends alongside a small side project, which turned out to be the ideal way to approach it. The book rewards careful reading. Skimming it would be a mistake. Some of the material is available elsewhere, but rarely presented this clearly. A couple of chapters felt like they could have been merged, but that is a minor complaint. An easy five stars from me. I look forward to whatever the author writes next.

Olivia BellSecurity researcher · Hamburg, DE
Foundations of Graphics & Compute: Volume 5: Ray-Tracing

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