Foundations of Graphics & Compute: Volume 5: Ray-Tracing
Graphics and Compute: Volume 5 Ray-Tracing (Hardback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tec…
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Graphics and Compute: Volume 5 Ray-Tracing (Hardback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tec…
Master practical coding skills.
WGSL Fundamentals (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
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WebGPU Development Pixels: Shader Programming (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern…
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Speak with Visualizations (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
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WebGPU API Games provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
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How to Write Retro Games - Web Programming (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern te…
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Special Effects Programming with WebGPU (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
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WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations (Hardback) provides a fresh…
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Learning to write a game that uses both good game design concept but also analytics and psychology.
Master practical coding skills.
Look for one useful idea, not a promise to transform your whole week.